Best games for the pc 2012




















Chung is confident: Thirty Flights of Loving makes space elastic and hopscotches through time, from years to hours to seconds.

It embraces the core ideas—parkour, historical drama, conspiracy theories, derring-do—and pushes them further. If you have loved those things in the past, you will love them even more here.

If you hate the sci-fi infused framing story with its flickering digital artifacts, or the repetitive objective based action, or the slow-burn multiplayer, well, there is a lot more to gnash your teeth over.

It requires thought, strategy and patience. Trials Evolution is a sadistic bitch of a game, forcing players to earn every inch of progress. Reaching the finish line is a feat in itself. With no faults, at a gold medal time? Developer : thechineseroom and Robert Briscoe Publisher : thechineseroom Platform : PC, Mac, Linux and OnLive Dear Esther uses the immediacy of the first-person perspective commonly employed by shooters to minimize the distance between player and story.

As he moves forward, the landscape becomes less and less grounded until, at its most fantastic, he is finally able to deal with his relationship to the monster that represents his father. Developer : Blizzard Publisher : Blizzard Platforms : PC and Mac With Diablo III a lot of the social joys of the series are gone, but the feeling of taking down a nightmarish group of special enemies remains unmatched. Developer : Gearbox Software Publisher : 2K Games Platforms : Xbox , PlayStation 3 and PC Borderlands 2 does what sequels are supposed to do, making improvements where it must, and trying hard not to disrupt anything that made its predecessor a success.

As you traverse the wastelands with a laundry list of uncompleted mission objectives, a progress bar nearly filled with enough XP to nudge you up a level, and the infinite promise of undiscovered loot, you feel forever on the verge of something great. Developer : Industries Publisher : Microsoft Platform : Xbox I think a lot of people were asking the wrong question when they pondered whether i would make as good a steward of the Halo franchise as had Bungie. What I wanted to know was whether or not i could drag Halo out of the miserable hole that was Reach.

Nothing has done with Halo 4 has irreparably broken the core of what makes a game Halo. The many permutations of game-dictated events and your accumulated decisions allow for a rewarding variety of experience. Endlessly addictive and extremely challenging, there's nothing quite like Firaxis ' product out there.

Throw in the chance to hop online and test your mettle and the game becomes an entirely different, but still excellent, experience. There is nothing quite like XCOM out there. We'd tell you more about why it's great, but we're itching to get back and play more. There you have it, Game Rant's Top 10 of While some games that we expected to make our list before the beginning of did, others fell well short of expectations.

Of course it wasn't an easy decision, and there were even some titles that barely missed the list including: Forza Horizon , Darksiders 2 , and Spec Ops: The Line. It was a good year for games, and an especially great year for new IPs and downloadable titles.

Now we look ahead to and all the triple-A titles that are set to hit even before the first half of the year -- games like Grand Theft Auto 5 , BioShock Infinite , and The Last of Us. Looking at the game releases alone it looks to be another banner year.

The 90s brought horror fans some of the wildest villains yet. Here are some that deserve a bit more attention. An owner of every console since Atari, Anthony is willing to try any video game, good or bad, but prefers the ones that involve a deep and involving story. With the Ocarina of Time gladly sitting as his favorite game of all time, Anthony is a sucker for any game that has players wielding a fabled sword, but can still appreciate everything from a solid sports title to a game with a deep multiplayer experience.

By eventually combining his love of video games with his skills in film, Anthony hopes to make Game Rant a fun place to explore all facets of pop culture. The Wii is drastically dropping in amount of games, the is continuing a steady decrease, and the PS3 has dropped after a slow growth span.

The Best Videogames of Comments First to Last Latest. Mass Effect3? That game killed the entire series. WestLil0 May 30, AM. KevHart Feb 15, AM. Popular Reports. New in Metacritic Reports. Published: January 10, Metacritic Users Pick the Best of Published: January 7, The Best PlayStation Games of Published: January 4, The Best Xbox Games of The Best PC Games of Published: January 3, The Best Switch Games of Published: January 2, Published: December 29, By all accounts, the original Darksiders was a pretty solid Legend of Zelda clone that told a reasonably interesting story and had potential for the follow-up.

Considering that its publisher, THQ, has all but collapsed in the two years since that game's release, it be easy to write off Darksiders II and forgive Vigil for delivering a follow-up that fell flat. Boy, would that have been a mistake.

Not only did Darksiders II double down on the original's puzzle-heavy action adventure gameplay, it introduced a compelling and complex loot system and completely blew out the combat mechanics. And it did all of this while dramatically increasing the size and scope of the game, bringing in high-quality voice-actors to deliver on a humorous and largely cohesive storyline. Darksiders II didn't do anything earth-shaking or innovative, but what it lacked in originality, it easily made up for in sheer fun.

How do you take your revenge? Warm, with a burning hatred and a bloodlust that guides your sword through enemies' throats? Or cool, with a calculating calm and humane mercy for those who wronged you? Dishonored 's Corvo Attano became an extension of your ruthlessness or forgiveness, effecting change through the streets of Dunwall as you eliminated assassination targets through murderous or imaginative means.

The game let you make things right your way, as you stealthily act from the shadows to restore a matriarchy and your title of Lord Protector. From the ridiculously deep lore and complex characters, to the open-ended levels and empowering mobility, Dishonored does so much right its astounding. Whether you had a penchant for slicing open guards, menacing Tall Boys, and horrific Weepers alike, or preferred nonlethal chokeholds and Blink-jumping across buildings, Dishonored delivered nothing but engrossing gameplay.

Deftly blending the supernatural abilities of Bioshock, the rooftop-running parkour of Mirror's Edge, and the badass stealth takedowns of Batman: Arkham City, there's something in this first-person masterpiece for everyone. No one creates living, breathing worlds better than Ubisoft, and no Ubisoft game has been as successful at doing it than Far Cry 3. It's a game of dynamic unpredictability--if not absolute reality--where a randomly generated narrative unfolds in a unique way for each individual player.

Round a corner, and there may be a gang of ruffians having a shootout in the streets. Come back later, and the surviving gang may be fending off, unsuccessfully, a jungle tiger. Far Cry 3's emergent narrative is matched by its equally enthralling scripted narrative, one that delves into the nature of insanity with fresh characters and real insight. Yes, the remote island locale can be absurd, and the lead character's latent gifts of Rambo-ism leave no room for disbelief, but it's hardly important.

Exaggerating a point often brings it into sharper focus, and in this way, games have the most potential.



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